@startuml
sprite $prisma_original [48x48/16] {
000000000000000000000008FD4000000000000000000000
00000000000000000000007FFFE000000000000000000000
0000000000000000000001FFFFF700000000000000000000
000000000000000000000BFFFFFE00000000000000000000
000000000000000000005FFFFFFF60000000000000000000
00000000000000000000DFFFFFFFD0000000000000000000
00000000000000000008FFFFFFFFF4000000000000000000
0000000000000000002FFFFFFFFFFC000000000000000000
000000000000000000BFFFFFFFFFFF300000000000000000
000000000000000006FFFFFFE19FFFA00000000000000000
00000000000000001EFFFFFFA01FFFF20000000000000000
00000000000000009FFFFFFF700AFFF90000000000000000
0000000000000003FFFFFFFF3003FFFF1000000000000000
000000000000000CFFFFFFFF0000CFFF8000000000000000
000000000000007FFFFFFFFD00005FFFF000000000000000
00000000000001FFFFFFFFFA00000EFFF700000000000000
0000000000000AFFFFFFFFF7000007FFFE00000000000000
0000000000004FFFFFFFFFF3000001FFFF60000000000000
000000000000DFFFFFFFFFF00000009FFFD0000000000000
000000000008FFFFFFFFFFD00000002FFFF4000000000000
00000000002FFFFFFFFFFFA00000000BFFFC000000000000
0000000000BFFFFFFFFFFF6000000004FFFF300000000000
0000000005FFFFFFFFFFFF3000000000DFFFA00000000000
000000000EFFFFFFFFFFFF00000000007FFFF20000000000
000000009FFFFFFFFFFFFD00000000000FFFF90000000000
00000003FFFFFFFFFFFFFA000000000009FFFF1000000000
0000000CFFFFFFFFFFFFF6000000000002FFFF8000000000
0000006FFFFFFFFFFFFFF3000000000000BFFFF000000000
000001EFFFFFFFFFFFFFF00000000000004FFFF700000000
00000AFFFFFFFFFFFFFFD00000000000000DFFFE00000000
00003FFFFFFFFFFFFFFFA000000000000006FFFF50000000
00008FFFFFFFFFFFFFFF6000000000000000FFFFD0000000
00006FFFFFFFFFFFFFFF30000000000000008FFFF4000000
00000CFFFFFFFFFFFFFF00000000000000002FFFFB000000
000003FFFFFFFFFFFFFD00000000000000000BFFFF300000
0000009FFFFFFFFFFFFA000000000000000004FFFFA00000
0000000EFFFFFFFFFFF6000000000000000005FFFFF20000
00000004FFFFFFFFFFF30000000000000049DFFFFFF70000
00000000AFFFFFFFFFF0000000000015AFFFFFFFFFF70000
000000001FFFFFFFFFD0000000027CFFFFFFFFFFFFD10000
0000000006FFFFFFFF90000049EFFFFFFFFFFFFEA5000000
0000000000CFFFFFFF9016AFFFFFFFFFFFFFD84000000000
00000000002FFFFFFFFDFFFFFFFFFFFFFC72000000000000
000000000008FFFFFFFFFFFFFFFFFFB61000000000000000
000000000000DFFFFFFFFFFFFFD940000000000000000000
0000000000003FFFFFFFFFFC830000000000000000000000
00000000000009FFFFFEA510000000000000000000000000
00000000000000AFD8400000000000000000000000000000
}


!define DEV2_PRISMA_ORIGINAL(_alias) ENTITY(rectangle,black,prisma_original,_alias,DEV2 PRISMA_ORIGINAL)
!define DEV2_PRISMA_ORIGINAL(_alias, _label) ENTITY(rectangle,black,prisma_original,_label, _alias,DEV2 PRISMA_ORIGINAL)
!define DEV2_PRISMA_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,prisma_original,_label, _alias,DEV2 PRISMA_ORIGINAL)
!define DEV2_PRISMA_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,prisma_original,_label, _alias,DEV2 PRISMA_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 PRISMA_ORIGINAL>> White
@enduml